Screw1_v
========
  Textures:
    - ScrewSwitch
    - HighLight
        Scale: 0.8251953125, 0.8251953125

  Ambient Colors:
    - 128, 128, 128, 128

  Material Colors:
    - 204, 204, 204, 255
    - 204, 204, 204, 255

  Color Registers:
    - 96, 96, 96, 0
    - -13, -9, -69, 0
    - 141, 141, 141, 0

  Steps:
    1: RGB = ((vertex RGB) * (tex #1 RGB)), then add (-13, -9, -69)
         A = ((vertex A) * (tex #1 A))
    2: RGB = ((tex #2 RGB) * (96, 96, 96)), then add (prev. RGB), multiply by 2
         A = (vertex A)
